Mam skrypt, który zmienia obrazki. Chodzi mi o to jak zatrzymać zmianę, chozi o to by zmienił się zatrzymał

  1. <script LANGUAGE="JavaScript">
  2. <!-- Original: Robert Bui (astrogate@hotmail.com) -->
  3. <!-- Web Site: <a href="http://astrogate.virtualave.net" target="_blank">http://astrogate.virtualave.net</a> -->
  4.  
  5. <!-- This script and many more are available free online at -->
  6. <!-- The JavaScript Source!! <a href="http://javascript.internet.com" target="_blank">http://javascript.internet.com</a> -->
  7.  
  8. <!-- Begin
  9. var interval = 2.5; // delay between rotating images (in seconds)
  10. var random_display = 0; // 0 = no, 1 = yes
  11. interval *= 1000;
  12.  
  13. var image_index = 0;
  14. image_list = new Array();
  15. image_list[image_index++] = new imageItem("ladowanie/img1.jpg");
  16. image_list[image_index++] = new imageItem("ladowanie/img2.jpg");
  17.  
  18. var number_of_image = image_list.length;
  19. function imageItem(image_location) {
  20. this.image_item = new Image();
  21. this.image_item.src = image_location;
  22. }
  23. function get_ImageItemLocation(imageObj) {
  24. return(imageObj.image_item.src)
  25. }
  26. function generate(x, y) {
  27. var range = y - x + 1;
  28. return Math.floor(Math.random() * range) + x;
  29. }
  30. function getNextImage() {
  31. if (random_display) {
  32. image_index = generate(0, number_of_image-1);
  33. }
  34. else {
  35. image_index = (image_index+1) % number_of_image;
  36. }
  37. var new_image = get_ImageItemLocation(image_list[image_index]);
  38. return(new_image);
  39. }
  40. function rotateImage(place) {
  41. var new_image = getNextImage();
  42. document[place].src = new_image;
  43. var recur_call = "rotateImage('"+place+"')";
  44. setTimeout(recur_call, interval);
  45. }
  46. // End -->
  47. </HEAD>
  48.  
  49. <BODY OnLoad="rotateImage('rImage')">
  50. <img name="rImage" src="ladowanie/img01.jpg" width=33 height=31>
  51. </BODY>


Proszę o pomoc