To co widzisz poniżej wymaga przynajmniej mootools.
Kod
// GAME BUTTONS
$$('.aniGameButton').each(function(element){
var FxDuration = 700;
var FxTransition = Fx.Transitions.Elastic.easeOut;
var smallSize = 55;
var largeSize = 110;
var buttonFx = new Fx.Tween(element, {
property:'height',
duration:FxDuration,
transition:FxTransition,
link:'cancel'
});
element.store('buttonFx', buttonFx);
element.store('image', element.getElement('img'));
if(element.hasClass('expand')) element.store('expand', true);
else element.store('expand', false);
element.addEvent('mouseenter', function(e){
element.getParent().getElements('.aniGameButton').each(function(el){
el.retrieve('buttonFx').start(smallSize);
el.retrieve('image').setStyle('opacity',0);
});
this.retrieve('buttonFx').start(largeSize);
this.retrieve('image').setStyle('opacity',1);
this.store('expand', true);
});
});