mam problem, mianowicie podczas ruchu, przenoszenia obiektu, obiekt dostawia się po prawej stronie myszki od dołu.
Jak zniwelować ten efekt?
Głowie się już cały dzień

<!DOCTYPE html> <html> <head> <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no"/> <title>Drag/Drop/Bounce</title> <style> #container { width: 100%; height: 400px; background-color: #333; overflow: hidden; border-radius: 7px; touch-action: none; position: relative; } #item, #item2 { width: 100px; height: 100px; background-color: rgb(245, 230, 99); border: 10px solid rgba(136, 136, 136, .5); border-radius: 50%; touch-action: none; user-select: none; position: absolute; top: 100px; left: 400px; } #item:active, #item2:active { background-color: rgba(168, 218, 220, 1.00); } #item:hover, #item2:hover { cursor: pointer; border-color: rgba(168, 218, 220, .70); } </style> </head> <body> <div id="outerContainer"> <div id="container"> <div id="item2"> </div> </div> </div> <script> class Move { constructor(element) { this.element = undefined; this.draggable = undefined; this.getElement(element); this.initDraggable(); this.moveDraggable(); this.removeDraggable(); } getElement(element) { this.element = document.querySelector(element); } initDraggable() { this.element.onmousedown = () => { this.draggable = this.element; } } moveDraggable() { document.onmousemove = (e) => { let mouseDownX = e.clientX; let mouseDownY = e.clientY; if (this.draggable == undefined) return; this.draggable.style.left = mouseDownX + "px"; this.draggable.style.top = mouseDownY + "px"; } } removeDraggable() { document.onmouseup = (e) => { this.draggable = undefined; } } } new Move('#item2'); </script> </body> </html>